The Workshopper Playbook - Book
# Information
- Source: Jonatahan Courtney
- Tags: #design #workshop
- Notes:
# Highlights
Recurring Problems:
- Teams didn’t know how to best start projects
- No clear, unified system in place for the actual running of a project
- Poor communication during the prohect stifled creativity and progress
Root Cause:
we (me, my clients, my previous employer, and virtually every company I’d ever come into contact with) ==didn’t have a recipe== for starting projects, structuring discussions, and committing to a plan of action to get meaningful work done.
no systems for making big decisions, no systems for getting people to collaborate in a way that doesn’t make everyone want to kill each other
# Section 1: Becoming a Workshopper
Without a facilitator, the Design Sprint is like an orchestra without a conductor, like a recipe for a complicated meal, without a chef to cook it.
The facilitator’s role in a Design Sprint is to be the ==guide== – to be the person to run teams through the exercises in the Design Sprint, and take all the weight of the small decisions off their shoulders.
the singular goal of a Workshopper is to ==unlock people’s superpowers==
# The Essential Workshop Principles
- “Together, alone”
- Everything is anonymous
- Creativity is nice to have but it is not essential
# The 4 Steps to Becoming a Workshopper
- Mindset and theory
- Facilitation skills
- The Toolkit
- Battle-tested workshop recipes
# Section 2: The Perfect Workshop Framework
# The 4C’s Framework
- Collect: The Collect phase is where the ==scope of work for a project or challenge is defined.==
- Choose: The Choose phase of the workshop ==gives clear direction== and ==acts as a foundation== for everything else.
- Create: it’s time for team members to create solutions. Solutions don’t need to be final, or even well thought-out – at this point it’s more about ==creating multiple potential solutions.==
- Commit: the Workshopper helps participants to ==commit to a small number of solutions== that will be executed on and discard/de-prioritize others, while also helping the team ==define the next steps==
# Key Terminology
- Workshop: A combination of exercises that work together within a framework
- Exercise: An individual exercise that can be combined with others to make a workshop
# Collect
The goal of the Collect phase is to ==collect challenges and data from a team==, then ==visualize== it in a way that’s easy for everyone to ==understand.==
# Choose
To help a team choose what to work on, what to focus on and what to ignore for now.
While the Collect phase is about quantity and volume, the Choose phase is about narrowing down and refining, so no new ideas or concepts should be generated or introduced here.
# Create
workshops democratize the creative space
The goal of the Create phase of a workshop is to generate lots of solutions to the prioritized problem.
By the end of the Create phase you want to have a handful of prioritized solutions to take into the next phase: the Commit phase.
# Commit
“Cards/Ideas are just a multiplier of execution . . . Ideas are worth nothing unless they’re executed.” – Anything You Want, Derek Sivers
Companies don’t have a problem coming up with good ideas, no, companies have plenty of ideas! ==The problem is that they can’t choose which ones to commit to and execute and which ones to ignore.== They don’t have systems for commiting to ideas and really seeing them through, they often try to do every idea at once and never do any of them well.
The goal of the Commit phase is to take our prioritized solutions and create a plan of action for actually making it happen.
# Section 3: You’re A Workshopper
# AJ&Smart Free Training Webinar
# Facilitation Guidebook
# Workshop Preparation
- Warm up the participants
- Icebreaker
- Set ground rules
- No judgement
- Break every 90 minutes
- Set expectations
- It’s common that this might feel too rushed
- Often it will feel like we’re losing ideas because we’re moving fast
- The exercises will feel weird/awkward, and that’s totally normal
- Normal not to have any ideas yet
- Normal to feel like it’s not going to work
- Get expectations
- What are you hoping to get out of this?
- What will make this worthwhile for you?
- What do you hope to achieve today?
- Agenda and Structure
# How to Give Clear Instructions
- Formula for Clear Instructions
- What (the exercise)
- Why (reason)
- How (instructions)
- Remember the 3X Rule
- To minimize the chances of anyone missing a vital piece pf info, make sure to say important things 3 times
- No need to repeat exactlly thr same, judt make sure to reiterate your point or provide several examples
- Remove unnecessary options
- More options only add confusion
- Only show one way of doing an exercise
- Show, don’t tell
- Examples help us understand concepts better since they take ideas from an abstract descriptionand make them concrete by giving them context
- Use insight statements
- There’s only so much the mind can absorb before losing focus
- While it’s good to give a detailed explanation of a concept/excercise, make sure to summarize it with an insight statement
- An insight statement tells people the “why” and gives context for the task
- Examples:
- The big idea with this excercise is…
- The most important thing about this is…
- The way to do this excercise well is…
# Principles of Remote Facilitation
- Energy
- Bring way more energy than you normally would
- Leave time for a warm-up and icebreaker activity
- Put on some workshoppy music
- Have more breaks than you would in a normal workshop
- Communication
- Slow down
- Buffer in a bit more time for discussions
- Guidance
- Make use of progressive disclosure: only share information participants need to know
- Minimize the neec to switch between a video call and the remote collaboration board
- Sort Out the Tech
- Have a plan B for every single tool you’re using
- Prepare for the worst-case scenario, have several backups
- Simplicity
- Keep it simple
- Don’t overcomplicate